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The Challenges of Visual-Kinaesthetic Experience, Designing Interactive Systems (DIS) 2017

The Oscillations (VR Playground) project followed Oscillate, which involved the creation of an immersive interactive artwork based on two popular entertainment technologies:  the multi millennia-old rope swing and the 21st century VR headset – the former designed to excite the vestibular system, the latter designed to excite the visual cortex.

VR Playground was exhibited at the V&A in November 2016,  toured at the Norfolk and Norwich Festival in May 2017 and is soon to appear at the Greenwich and Docklands International Festival, June 2017.

The following paper describes the development and deployment of Oscillate, using it as an example to highlight what makes it an intrinsically interesting experience: The Challenges of Visual-Kinaesthetic Experience.

 

 

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